Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Am I Alone Here?View game page

Submitted by TheRofliSon — 1 hour, 47 minutes before the deadline
Add to collection

Play game

Am I Alone Here?'s itch.io page

Results

CriteriaRankScore*Raw Score
Art Style / Visuals#173.4654.100
Audio / Sound Design#232.9583.500
Overall#332.7043.200
Gameplay / Fun / Engagement#342.3662.800
Theme#492.0282.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You have to live in the village for 7 days and understand are you here alone or there is UNINVITED GUEST.

Game Engine?

Unreal

Self-made & used stuff

Assets (e.g. free or purchased assets used in the game)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
~50

Anything else you'd like to share about your game or development process?
The idea of the project is to make the player think that he is not alone here, gradually depressing​ the atmosphere, making them afraid of every rustle, trying to find someone and answer the question "Am I alone here?"

A kinda test for schizophrenia

Leave a comment

Log in with itch.io to leave a comment.

Comments

Developer

The idea of the project is to make the player think that he is not alone here, gradually depressing the atmosphere, making them afraid of every rustle, trying to find someone and answer the question "Am I alone here?"

A kinda test for schizophrenia

Submitted(+1)

With the low poly graphics, and the pixel filter this looks really stylish. The sounds (especially the blizzard outside) make the atmosphere work too. The art style over all is one of the top ones in the jam- it really sells the atmosphere.

As for the gameplay- all the types of gameplay were good, but I feel they could be polished a bit more. For example- it irked me, that the door to the house stayed open all the time. It's freezing outside after all! As for the platforming section- controls felt fine but I sorta don't know why it ended when it ended. Did I run out of time? Was that the end? The office nightmare was perfect- no notes here :) Generally I feel like you spread yourself too thin- this was just a 4 day jam, and I believe all the elements would be fleshed out more in a longer one.

As for the theme... I know that I should watch for the "guest", but I didn't see any sign of him! Could you give me a little hit what I should look for? Wait, was I the uninvited guest in someone else's abandoned house? No clue :)

There is one more thing- I don't know if unreal engine can do web builds (UE4 could do it I think), but if it can, do it. Way more people are gonna play your games if you do!

Developer (2 edits)

Hi! Thank you for your comment. I really appreciate it.

The door in the game was functional (you could open and close it), but I forgot to enable it again :( I apologize for that, I was in a rush and overlooked it. 

In the platforming section, the final goal is to touch the open book at the top, but I should to add more widgets with extra information. After the game jam, I will include those changes. Thank you for your patience!

I had to remove a lot of content because my ideas exceeded what I could realistically accomplish in four days, which is why the game feels a bit raw. I hope you'll try it again after I fix these issues post-game jam!

The core idea is to convey whether you are alone or if there's an uninvited guest who could be dangerous. The village contains hints, such as bodies in bags in some houses or at some nights a random person who is watching throw your window, to support this narrative. The meta idea is to create a player’s schizophrenic thoughts: “Am I alone here?” and “Will there be screamers? I’m scared.”

While UE5 can create web builds, it requires a lot of extra time and sacrifices the potential of the game by removing visual and graphical features, forcing more time to be spent on optimization.

Again, I sincerely apologize for the unfinished content, and I hope you’ll give it another try after the game jam when I have fixed all your feedback. Thank you! 🙂

Submitted(+1)

Don't apologies, I feel like most of the games in this jam suffer from "I had a great idea and only four days". Including mine.

I'm really curious what you'd accomplish with more time. The next goedware jam is in two weeks and lasts ten days, so maybe I'll find out :)

Submitted (1 edit) (+1)

This game really got an eastern european vibe in my opinion. How did you make this in only 4 days? Seriously now, the game is great and with a little optimization it will be complete.

Developer

Thank you, I skipped the step of optimization to create more content! Sorry for it! 4 days is enough for me)

Submitted(+1)

Good afternoon! Thank you for showcasing the game at this game jam! It was very entertaining!

I played this game with a friend (he played, I watched), so I will leave feedback from both of us.

simalamai: The game is awesome! I love that you have a great environment and location design! It was a lot of fun walking around the entire area with a bucket and exploring Shrek's toilets. It really brought back memories of my time in the village (I'm from Russia). And the gameplay! It's brilliant! I love a game that included "work" and a dream sequence where you have to fight like a battle guru. Really interesting. The game is made very high quality! It's a pleasure to play. I'm surprised you managed to create such a gem in such a short amount of time. You guys did a great job! I was blown away by the game!! Thank you for the game!

theddawroni: I think I found myself in paradise, on the contrary, when I was fighting office workers. 10/10*

Developer

Thank you, Im happy to hear that! I was also born in Russia, so I'm glad that I was able to convey this atmosphere!

Submitted(+1)

Dude, i love winter vibe...but cant play, game laggy soooo much T_T

Developer(+1)

I didnt think about optimization much, sorry :(

Submitted(+2)

Fun work and fun nightmares, of course I stayed in the village forever! 

Developer(+1)

"of course I stayed in the village forever!" me too!