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A jam submission

Transporting PackagesView game page

Deliver Packages while avoiding enemies
Submitted by TheBookOfT — 7 hours, 40 minutes before the deadline
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Transporting Packages's itch.io page

Results

CriteriaRankScore*Raw Score
Art#172.7193.100
Sound#182.1052.400
Originality#222.4562.800
Design#251.8422.100
Overall#252.1052.400
Fun#261.7542.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game incorporate the theme Transport?
You Transport Packages to another location

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Comments

Submitted

The art is nice but I'll echo what a lot of people have said, despite a lot of attempts the game was essentially impossible.

I understood the idea of delivering colored boxes to the colored areas but the exact behavior of the enemies was confusing, there's a few things I picked up on but none of it was helpful in actually being able to string a successful run.

I would be curious on how this game feels with the enemies toned down whether that's speed, detection range or other changes.

You can get out of bounds on the level where your spawn exit faces south by going to the sides behind the building but there's nothing interesting you can do with that.

Host(+1)

I like the concept delivery with stealth elements, but unfortunately couldn't get very far. The difficulty was very high, and I couldn't figure out any way of avoiding the enemies as they would come for me regardless of where I was or what I was doing.

Submitted(+1)

I tried to grab boxes and go, but the robots caught me every time. I didn't even know what was wrong. One time robot walked straigt to me before i even got to the sidewalk.

Submitted(+1)

I think this game would have massively benefited from some kind of tutorial or instructions on how the mechanics work. I tried my best to piece together what the gameplay intent was but had to move on after a bit. Nice art but I wish I knew how to play.

Submitted(+1)

TheBookofT, I just played your game, and while I'm not particularly good with horror games at all (I mostly ever play platformers), this one was particularly difficult for two things. 1. There wasn't a tutorial or anything that showed me on (And I'm not sure what you're supposed to do in this game, so I have no idea on what the mechanics for the game even are) how to pick up crates, or how to dodge the red guys. 2. The red guys. They're fast, and I can't even outrun them, and I kept getting a Game Over every single time. But more about the positives, the art style is pretty nice, the cutscenes are actually pretty relatable (I mean seriously, every single tech company is using AI for everything, especially Microsoft, but that's to a lesser extent in this game), and I especially love the dark atmosphere of the game. I mean, it is a horror game after all. Overall, 3/5 stars! ⭐⭐⭐Not the best horror game I've played, but you've really outdid yourself on this one, TheBookofT. 

Also, TheBookofT, if you have the time, if you would check out my game, Delivery Berrie, and rate it, I would very much appreciate of you even playing my game, and giving me feedback, whether it's good or bad! Thank you so very much if you do! ❤️🎮🕹️🤴