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The Cure That Kills

A topic by TBGrizzlyStudio created Nov 05, 2025 Views: 119
Viewing posts 1 to 1

Genre: Psychological Horror / Escape Engine: Unreal Engine 5 Duration: 5–15 minutes Jam Theme: Parasitism Diversifier Used: Kindness Corrupts

A mysterious capsule is delivered inside a medical facility. What seems like a helpful act triggers a disturbing transformation. The recipient becomes hostile, and the environment shifts into a tense, unpredictable space. There is no combat — only escape. Each run is randomized, and the atmosphere builds with every step.

This game explores the idea that good intentions can lead to harm, aligning with the theme of parasitism. The parasite is metaphorical — compassion becomes the vector of danger.

No combat — just survival 
Randomized key placement 
Focus on atmosphere and psychological tensio

Game Link

The Cure That Kills by TBGrizzlyStudio

Video Link

- The Cure That Kills — Gameplay Demo Pizza Doggy's #3