Genre: Psychological Horror / Escape Engine: Unreal Engine 5 Duration: 5–15 minutes Jam Theme: Parasitism Diversifier Used: Kindness Corrupts
A mysterious capsule is delivered inside a medical facility. What seems like a helpful act triggers a disturbing transformation. The recipient becomes hostile, and the environment shifts into a tense, unpredictable space. There is no combat — only escape. Each run is randomized, and the atmosphere builds with every step.
This game explores the idea that good intentions can lead to harm, aligning with the theme of parasitism. The parasite is metaphorical — compassion becomes the vector of danger.
No combat — just survival
Randomized key placement
Focus on atmosphere and psychological tensio
Game Link
The Cure That Kills by TBGrizzlyStudio
Video Link
- The Cure That Kills — Gameplay Demo Pizza Doggy's #3
