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A jam submission

Base 17View game page

The game takes place in a polar base.
Submitted by czeslav — 19 hours, 49 minutes before the deadline
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Base 17's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#162.8873.333
Theme#192.5983.000
Creativity#202.3092.667
Overall#212.1172.444
Horror#221.7322.000
Gameplay#221.7322.000
Story#241.4431.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which Theme did you choose?

Polar Expedition

How did you implement your chosen Theme in your game?
The game takes place in a polar base.

Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
One part of the game is a walk through the snow. There's also blood on the snow.

Does your game contain AI-generated assets?

No

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Comments

Submitted(+1)

Really good use of the theme and really love the style inside the base. i couldn't enjoy it much because the mouse look controls and gamepad are inverted, i tried to look in the settings but i couldn't change it. good entry tho

Developer(+1)

Hi! Did you try applying the changes manually? It doesn’t work automatically. I tried changing the inversion, and it worked.

I see you’ve got code to door in your username :) Thanks for positive review.  I’ll try to make this little project a bit more enjoyable.

 

Submitted(+1)

Interesting! Very stylish. I like the way the environments are designed, the bright snow under the dark sky is cool and it's a good contrast with the dark metal of the base.

Is there more to do in the base after entering the code and getting the flashlight? I noticed there were two rooms branching off the big one downstairs, the one that has the red thing in it, but they seemed to lead to dead ends.

(Also, thanks for including a Linux build! That's always nice to see.)

Developer(+2)

Sadly, there isn’t much to do inside the base. I hadn’t figured out how to use GridMap in Godot, so I had to place every piece of wall by hand — it was very time-consuming. Now I know (pic), and I feel a bit dumb — I could’ve spent more time on the story instead. Lesson learned :)

Thank you for your kind words. This project was made entirely on a Linux machine, so a Linux build is a must :)