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A jam submission

Radio Station 135_jamView game page

Submitted by RazielNozac — 3 days, 5 hours before the deadline
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Radio Station 135_jam's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.6364.636
Vibes#14.7274.727
Story#24.5454.545
Overall#24.4734.473
Art/Graphics#34.6364.636
Music/Sound#63.8183.818

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I also liked the radio tuning concept a lot. The creepy art of the ghost girl was pretty well done, too. I read that your initial idea involved puzzles which would have been really cool!

Submitted

I really enjoyed the short story - it was engaging in that it didn't give too much away, and made you guess. The radio tuning concept was also very fun and cool!

I also very much enjoyed the creepy suggestive art.

Submitted(+1)

Amazing concept and execution!   awesome you managed to get 2 languages in too!

Submitted(+1)

El estilo artístico esta increíble, ame el diseño de los personajes pixel art, el minijuego de la radio y sobre todo agradezco mucho el idioma español.
Algunas veces me confundía sobre quien estaba hablando, pero fuera de eso está muy cool!

Developer(+1)

Gracias,me alegra que te gustara, muy probablemente por la prisa de  traducirlo al ingles en algun punto no debi etiquetar bien quien hablaba

Submitted(+1)

Wow, this is an awesome game! I really enjoyed the pixel art and the radio tuning, such a cool concept. The limited colour palette worked so well. Excellent work on your game! :D

Submitted(+1)

The radio tuning feature is pretty impressive. I really enjoyed the dialogue, art and overall execution. Definitely a favorite.

I think you could take the radio concept and elaborate on it for a future game. It holds a lot of promise for further experimentation with puzzles and story.

Developer

 I'm so glad the dialogue resonated with you; I was initially worried about potential translation issues and whether the tone would come across correctly,You are completely right about the radio concept. I feel it has potential, and I am definitely thinking about expanding on it in the future!

Submitted(+1)

I accidentally commented on your game page instead of here yesterday so I guess you get two now that I’ve done a full playthrough xD

I really like this concept! I really like how the multiple choices of how to progress dialog make the playthroughs feel non-linear. The radio puzzle is not too complex but breaks up the gameplay a bit in a way that makes it feel like a unique form of VN. Well done!

Developer(+1)

Thank you for playing! I’m glad you enjoyed the game. The initial idea was actually to include different puzzles to decode the frequencies, but due to time constraints, I decided to keep it simple

Submitted (1 edit) (+1)

Interesting nonlinear concept. The pixel art and creepy imagery was well done. I liked having to tune the frequencies to get clues. Though, I checked the radio after every broadcast and haven't figured out how to get the good ending, I think.

Developer

Thank you for playing! Your instincts are correct;to unlock the final ending,you must uncover the maximum amount of information about the past, as well as maximize your interactions with the ghost.