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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Problems with lighting at the base

A topic by Unnotte created Nov 03, 2025 Views: 1,323 Replies: 5
Viewing posts 1 to 5

My fps falling , when lighting on. Do you know  way, how I can max fps?

Go into your settings and change the shadows to 0 (zero)

Game has horrible performance with shadows. Changing it down to zero will allow you to turn on base lights without performance drops. 

If anyone knows how to fix this where we can play with better shadows that'd be nice. 

As bunkmate74916 says, turning off shadows is one solution.

My personal solution is to use Christmas lights. I turn off all the lights in the base, and string Christmas lights throughout the whole building to light everything up. Christmas lights have a surprising amount of brightness, and don't cast any shadows. I now have my shadows set to max and don't have any FPS troubles in the fully lit base anymore, so I can still enjoy the visual of the sun shining through the windows without playing a slideshow. They don't go out in a power outage, though whether that's an up side or a down side depends on whether you like the tension of the base suddenly going pitch black without warning. You also miss out on the possibility of being jumpscared by your own shadow, but some things must be sacrificed on the altar of smooth FPS.

Perhaps the best part is they are relatively cheap, because you can buy one and just keep stringing the same set of lights throughout the whole base and even the yard if it pleases you. I hope this helps.

FatherLager

I will try to get the money for this, but if this works. I love you.

I have a powerful enough computer so I'd assume I can max all my settings and get a pretty picture in game once I turn off all the lights. 

FatherLager

It does not seem possible to use a single Christmas Light since it causes fps issues if you spam it around the base. 

All of my settings are maxed out other than shadows. Are you placing the Christmas Lights in a particular way to light the entire base with minimal placements? 

If you can explain how you were able to do it that'd be great :)

(1 edit) (+1)

Here's how I did the basement, with the red circles denoting where I placed each point. That string continues all the way up the stairs and into the second floor hall.

I generally only add another point when the lights need to turn a corner or when I think it is particularly aesthetically pleasing. I don't think there's a limit on the distance you can put between two points, so for example you could light the entire entrance hallway with just three points placed. The Christmas lights also ignore world geometry (as you can see in my example photo), so if you don't care about aesthetics you don't even have to wind the lights up the stairs like I did, just have them clip straight between floors. If you REALLY want to minimize the number of placed lights, the glow produced bleeds through walls and floors a bit, so if you light up the ground floor well enough, it tends to make the basement and second floor pretty illuminated if a bit dim.