It’s nice to see an action-focused game in this jam. The puzzles start off with the wiring section, but after that, it’s mostly just the password pad — maybe bringing back the wiring puzzle later with new hints could keep the variety going. The combat feels solid, though the attack has a slight delay, and the direction can change if I move right after swinging, which sometimes makes me hit the wrong way while dodging. Also, it might help to rebalance some of the sound effects, as a few of them come through a bit too loud.
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The Last Passenger's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #35 | 3.364 | 3.364 |
| Aesthetics | #51 | 3.545 | 3.545 |
| Overall | #52 | 3.364 | 3.364 |
| Creativity | #56 | 3.182 | 3.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme
To reflect the theme ‘Sign’ of the Thailand Horror Game Jam, our game integrates symbolic hints and visual signs throughout the gameplay. These elements encourage players to interpret and decipher meaning from the environment, blending symbolism with horror to create a deeper and more immersive experience.
Limitations
Limitation Decoding : Players must interpret and decode clues to solve intricate puzzles within the game, while seamlessly combining these moments of deduction with fast-paced action to overcome enemies throughout each stage.






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