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The Resting Place's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Pacing | #94 | 1.667 | 1.667 |
| Fear Factor | #101 | 1.167 | 1.167 |
| Audio Design | #105 | 1.333 | 1.333 |
| Visual Design | #111 | 1.250 | 1.250 |
| Overall Impression – This Decides the Winners | #111 | 1.250 | 1.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Additional info
It was hard making even this much after coming from work but I'm happy that atleast it has a start and finish even though its not how I imagined it to be......but hey I can always tey again maybe....
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Comments
Seconding the sentiment that ren'py might be good for a narrative focused experience! An option to increase the text scroll at the beginning or just naturally advance it would be nice as it kind of kills the pacing.
The user experience of the game could be improved with a few modifications. Eg. the intro sequence could be skipped when someone plays it not the first time. People usually expect WASD movement from sidescroller games. Implementing it would have helped getting comfortable with the game.
In the bedroom there is some bug, I couldn't leave the room. This is a good example to skipping the intro or having quicksave would be good to overcome softlocks.
If you are interested in creating storytelling games Renpy might be a good timesaving tool for you, because it's a game engine focusing on story games/visual novels.
Hope you will be able to fix the gamebreaking bugs and you can focus on the story of the game.
thanks for letting me know that there was a bug in the bedroom, I didn't get much time to play test and the day I was building I had to go work at 7:00am and I stayed up till 1:34am at night making the game....thankfully I was able to squeeze in some sleep after that and go work 😅.
Thanks for spending your time on my hunk of junk....If I get some time I'll definitely check your game out😊