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PARASIGHT's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio Design | #15 | 3.416 | 3.500 |
| Visual Design | #15 | 3.904 | 4.000 |
| Overall Impression – This Decides the Winners | #23 | 3.220 | 3.300 |
| Fear Factor | #31 | 2.440 | 2.500 |
| Pacing | #33 | 2.733 | 2.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Additional info
Luis Mint - Art
Jordan McCoy - Gameplay Programming
Chris Rodriguez - Gameplay Programming, Art
SomeSortofGeek - Voices
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Comments
This game have interesting parazite pov and nice graphic design and has serious issue in UI in 1920x1080.
We are working on the UI issue at this very moment
Concept and visuals are fantastic, that pov is unique.
When guards were about to go for me was not pretty clear, it felt a bit unfair, because I was trying to hide as hard as I could and sometimes a guard just looked at me and was like "yeah lets arrest him".
In any case, experience was really cool and as I said it felt unique.
Thank you for the entry!
Amazing concept. Good art sounds and game mechanics. I could pass the parasite one time. One of my favourites so far. Well done
I love the parasight mechanic! Awesome job!
Wow! I can see this being a sleeper hit like mouth washing if it were developed into a full story - very cool vibe and game play. I think the mechanics are a little tricky -i had to read the comments to understand what to do and alarming the guards seemed hard to prevent. Perhaps mousing over the mouth hole could have like the parasite a parasite mouth tentacle slither towards the opening indicating that you can infect through the opening. Perhaps hiding in lockers/closets and things to eat? That said so much potential here and very immersive. Making my victims explode was a fun twist haha. I could see you replacing the green with a bunch of chunks and gibs and splattering everything with blood decals. Guards yelling 'oh no what's happening?' etc. I infected several patients and really enjoyed it.
Thanks Sleep Fight Games! There are definitely a couple of small updates we wanna push out once we're actually able to
Visual design is awesome, gross, and creepy! Loved the subdued, glitched audio as well. Gameplay was pretty fun in a retro dungeon-crawl way. Only problem was that it was not clear what the loss conditions were. I never got apprehended while eating the food like the warning pop-up would imply, the guards just seemed to randomly decide my time was up while I was roaming around looking for patients.
Thanks for playing. We could try to make it more clear when guards are actually alerted
I don't really like the controls I think its a unique way but just makes the game weird
I see, do you have a suggestion on what could make the controls better?
Excellent ambience and visual design! I admittedly felt a little confused with how the guard detection worked, as sometimes I'd eat something as one was coming right at me and be fine while other times it felt like they'd just decide to aggro if I was alone in a room for too long. Either way the experience certainly hooked me and I really enjoyed it!