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A jam submission

Fog of BaumView game page

Short first person survival horror
Submitted by CzajuanKenobi, SkalaLeGarde — 2 days, 9 hours before the deadline
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Fog of Baum's itch.io page

Results

CriteriaRankScore*Raw Score
Audio Design#402.8983.833
Pacing#412.6463.500
Visual Design#513.0244.000
Overall Impression – This Decides the Winners#582.5203.333
Fear Factor#602.0162.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

I found it really great that you added the ability to fast forward at the intro cinematic! Also, I agree with the other reviewers, but I think you should also add some sort of glow to the items (on proximity) because it's so easy to miss them and  know where to go. Also please block your invisible walls with boulders where you can (for falls you can assume that there is wall there, but not at ground level) :) The thing I liked the most was the audio design and the music though! Good job!

Submitted(+1)

Hey, I really enjoyed your game. The controls are smooth and the details like head bobbing - it was a joy to play; very polished.

The high priest's necklace (or whatever it is called) was a bit tricky to find, but the rest... Great work!

Developer(+2)

Hey! Thanks for your comment, we’ve noticed that everyone had problems with the quest item location, especially the second one… lesson learned, we will try to find a way to make them stand out more next time.

Hopefully you had some fun during this short story ;) 

Submitted(+1)

Brilliant little game, first time through I didn't read the bit after the chalice so had to restart (actually quit, because exiting to main menu left a boulder in the cave, I love little things like that).  But once I got past there it was great.   The atmosphere is top notch, especially the bit when you're crossing back over the rope bridges and see the main altar light up, really well done.  Great stuff.

Submitted

This gives me epic old-school Tomb Raider vibes. I also could not find the thing after the chalice, though I did look all over the place. Maybe I was supposed to go in the place it said to turn back, but I assumed from the warning I wasn't supposed to go in there yet?

https://vimeo.com/1134480505?share=copy&fl=sv&fe=ci

Developer

Hey! The second quest item is next to the „turn back” trigger, just look for the bodies around ;) Last one should be easy afterwards. Give it a try and you will see the final sequence and ending.

Submitted(+1)

Oh seriously?! I looked but I must not have looked enough. I'll give it a shot!

Submitted(+1)

Cool environment work and overall vibes! I find it was a bit confusing navigating the level and maybe I would have preferred that the objects could be found in any order, but nonetheless nice submission!

Developer(+1)

Yeah, it was problematic and due to time restrictions we had to place them as it is, maybe there will be a room to adjust and extend this idea in next months ;) 

Submitted (1 edit) (+1)

I like this kind of game! Awesome demo!

The concept of thougth as enemy is good, go ahead!
I could't find the rest of items for ritual, but it is ok!

Developer(+1)

Thank you for the comment! It is worth to find all the items for the final scene we’ve created.

Just follow the voice and torches ;)