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A jam submission

ROLLING BALL GAME DXView game page

Marble rolling action game featuring unique playable characters!
Submitted by Jeremias (@jer_mint) — 2 days, 23 hours before the deadline
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ROLLING BALL GAME DX's itch.io page

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Comments

(2 edits)

This game is so much fun. Basically a spiritual successor to Hamsterball, but better because it has a pink haired waifu with formal education degree inside the ball.

The only critiques i have are:

1. For me, the first jump in the second stage is too far for a new player to understand. Without luck, one must die first to understand how far it is, and how much speed needed for that jump.

2. Sometime other platform prevented you to see the path you're currently on. I mean, its fine if its on straight pathways, but i think players need a clear visibility to pass cursive pathways like in the second stage.

Overall, amazing game

Developer (1 edit) (+1)

For your first point, I do get that. I have some ideas on what could be done to make the ideal run up distance clearer. In earlier versions, some walls and stuff would become see through if they got in the way of the camera but it didn't work very well, so it was removed. If I can find a way to get that working better, I'll consider reimplementing it. Thank you for playing, and I'm glad you like it! :)

Submitted

Have some 0 IQ first time player unedited gameplay:

I really liked the character designs, voice acting, music and overall aesthetic. I got filtered by a jump in world 1-2, did I miss something or should i just git gud? also my pc couldn't handle the grass :c. I think when too many sound effects play at once it can get a bit loud like in 12:05, also sometimes the player model was out of frame in the end level screen, other than that didn't notice any problems. In terms of design I don't think a game like this benefits from a lives system, and I'd like for there to be full 360 camera control with the right analog stick but that's just my opinion. Will probably play some more when I get time.
Developer (2 edits)

Which jump are you exactly talking about? Do you mean that one with the shortcut where u have to take a really slow path if you miss it? That one is a bit difficult but using Laplace might make it a bit easier because of his special move. The grass definitely doesn't work well with lower end hardware, I've tried lowering the render distance a bit to see if that would help and it doesn't do much. I'll try to see if there's anything else I can do about it. That glitch on the level clear screen is also very strange, I'm certain that's also hardware related because there used to be a similar glitch on the UI's display that only happened to some players. I think I might know how to get that fixed but it's difficult for me to determine because it doesn't happen for me. Thanks so much for playing and posting footage!

Submitted

I meant the jump at 45:25, looking again at the footage it might just be a skill issue

Developer

Oh yeah, that one. It can be a bit hard but I do give more than enough space for a good run up. Probably a bit of skill issue but the low fps when you play the grass levels doesn't help.

Developer (2 edits)

Thank you for your interest in my game! This demo includes new levels, boss battles, and challenges. Please, be sure to check them out. Boss battles are locked to specific characters for story reasons, so please be aware of that. Misc. bug fixes and other changes are also included.

 I'm planning for this to be the final demo version before the full release. If you have any feedback please let me know. Your support is essential in shaping the final version of ROLLING BALL GAME DX!

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