Gets too stale too fast, and then goes face first into cringe territory. Some lines feel forced. Some lines could be used as a "that's what she said", but the game didn't consider it a pun. Animation for the pun being noticed is cut off on the borders on the large monitor. Character sprites look like clipart.
Lines autoplaying makes the levels a chore.
"Mahou shoujo" transformation is kinda cool, but also too long.
I feel like this might have been okay-ish on newgrounds back when flash was a hot and popular thing. Today - I dunno. I feel like repeating an old joke many times just makes it boring, especially if it's a cheap one.
The concept is funny and it makes a couple of laughs at first, but after some time the joke gets old. I think that it would be better if there's some extra dialogs if you get it right or if you get it wrong, since right now it feels like shitposting on agdg and getting no (You)s lol.
Be careful with those zooms because it looks very pixelated and lowers the quality unnecessarily.
kinda funny i guess, but i think the joke even overstays the demo. it needs more like for instance a "no shit sherlock"-button when people state the obvious and things along those lines. maybe you could have some red-herring non-uendo's where someone says: "i want to make you hard" where you get penalized for pressing space.
If this message will be posted it means that itch.io didn't want to swallow the picture. Had "missing token" error, so I posted feedback in the thread instead.
Played until the standup, the schedule looked weird. Apparently the game knows im german.
I feel like theres something missing to really make it a game thats interesting to player longer than a few minutes. The only challenge is to figure out which phrases are correct innuendos. The standup part especially made it hard for me (thats what she said) to find them. A tight deadline didn't seem correct at first, but it was.
Some stuff could be sped up, the getting ready for work thing was funny at first, but every step took so long so it became boring. The score after each stage could be summed up quicker too. The buttons in the level itself are great, but the menu could use some love.
Comments
https://www.twitch.tv/videos/2616423846
Gets too stale too fast, and then goes face first into cringe territory. Some lines feel forced. Some lines could be used as a "that's what she said", but the game didn't consider it a pun. Animation for the pun being noticed is cut off on the borders on the large monitor. Character sprites look like clipart.
Lines autoplaying makes the levels a chore.
"Mahou shoujo" transformation is kinda cool, but also too long.
I feel like this might have been okay-ish on newgrounds back when flash was a hot and popular thing. Today - I dunno. I feel like repeating an old joke many times just makes it boring, especially if it's a cheap one.
uwu that what senpai said baka
The concept is funny and it makes a couple of laughs at first, but after some time the joke gets old. I think that it would be better if there's some extra dialogs if you get it right or if you get it wrong, since right now it feels like shitposting on agdg and getting no (You)s lol.
Be careful with those zooms because it looks very pixelated and lowers the quality unnecessarily.
shitpost simulator gives me idea for next game
kinda funny i guess, but i think the joke even overstays the demo. it needs more like for instance a "no shit sherlock"-button when people state the obvious and things along those lines. maybe you could have some red-herring non-uendo's where someone says: "i want to make you hard" where you get penalized for pressing space.
that's what she said
It's very funny, but I'm not sure how this can be expanded upon outside the presentation.
thanks
If this message will be posted it means that itch.io didn't want to swallow the picture.
Had "missing token" error, so I posted feedback in the thread instead.
why so many Europeans playing this game lol. do they even get the joke?
Of course we watched "The Office" too, lol
Played until the standup, the schedule looked weird. Apparently the game knows im german.
I feel like theres something missing to really make it a game thats interesting to player longer than a few minutes. The only challenge is to figure out which phrases are correct innuendos. The standup part especially made it hard for me (thats what she said) to find them. A tight deadline didn't seem correct at first, but it was.
Some stuff could be sped up, the getting ready for work thing was funny at first, but every step took so long so it became boring. The score after each stage could be summed up quicker too. The buttons in the level itself are great, but the menu could use some love.
some things could be sped up I guess.
didn't realize the times were gonna change based on environment lol.
thanks for playing.
I guess big questions is. "How much would you pay for this" and "Would the joke get super old if I added like more content."