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A jam submission

Chimata's Clothing StoreView game page

Submitted by etherealcross, Tils-Gee, BaiduNG (@baidunano) — 5 hours, 25 minutes before the deadline
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Chimata's Clothing Store's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#164.0064.222
Story / Writing#262.8112.963
Audio / Music#312.8463.000
Use of Theme#313.0223.185
Gameplay#362.6702.815
Balance (Challenge & Fairness)#402.2492.370
Overall#442.6352.778
Concept#453.0223.185

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
etherealcross, Tils-Gee, Baidunano

Streaming Permission

Yes

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Comments

Submitted(+1)

One thing I wanna bring up that I liked; the camera shifts with the mouse, which doesn't happen in a lot of games like this I've played (and should be done more imo).

(+1)

The game looks quite nice all around! It's incredible how much went into the visuals. Chimata and Sakuya are both written well into the premise. The music also fits the scene phenomenally and it was nice to listen to!

I didn't understand the gameplay very well, as it seemed that there weren't any clear objectives, among other things. Although the game seems to suffer from vital gameplay elements missing, I definitely see the potential with such a fun concept!

Submitted

WHY ARE YOU BUYING CLOTHES AT THE BULLETS STORE!!!

honestly one of the best graphical experiences in this entire jam so far! it goes beyond well-drawn assets (which it also has to be fair), the visual effects on the shots are beautiful and the clarity is great. also love the camera, it’s hard to notice but it’s incredibly smooth and well-done when you look out for it.

sadly, as others have said, there’s not much going for the gameplay. i see a lot of potential here, but it seems like most of the jam time had to be spent just getting it into a functional state. the game gets too easy after reaching 2 power, there’s no scaling or ending of any kind, and there’s only one type of enemy coming from one exact position. REALLY looking forward to post-jam updates though, because if executed well (which it seems like it has been so far) i could genuinely see this concept becoming one of my favorite games literally ever, no exaggeration.

Jam HostSubmitted(+1)

The graphical work your team got done in three days is insanely impressive

Submitted

Power 2 is really op. Since there doesn't seem to be any scaling in difficulty over time once you get it the game becomes pretty over. A singular place where youkai come from means you can just camp all the youkai who enter the place.

I do really like how juicy the effects in this game are.

Submitted (1 edit)

The shooting feels incredible, I wish there was more to do.