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Darkness is my worst friend's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #2 | 4.231 | 4.231 |
| Overall | #8 | 3.462 | 3.462 |
| Creativity | #12 | 3.308 | 3.308 |
| Enjoyment | #14 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really creative and filled with effort! The mix of 3d and 2d here is great!
Really creative and filled with effort! The mix of 3d and 2d here is great!
Really creative and filled with effort! The mix of 3d and 2d here is great!
Cool concept, i like that you can skip the cutscene after you've played it once, the white monster was really aggressive, it basically made using matches feel impossible, the dark monster was really not aggressive, this combination made it so the best way to beat the game is just to use no matches at all other than quick second bursts to avoid the dark monster, which also meant constantly hugging the walls which were a bit sticky/stuttery, i think i found 3 keys but in the end only needed 1 to escape? i think the sound design is great, the breathing, footsteps, ambience, i also really like that the theme plays a big part!
HUGE thanks for such a detailed feedback, it will help me a lot
very cool, i think the dark is a chill guy, a freind on the inside, even.
damn its hard, i got two keys but then immediately died(
BTW darkness really is friend, he is kinda chill. White man is very aggressive.
Yes... maybe. And here's another thing: you only need the key that appears in the intro. The rest are fake keys for trolling :) And when you hear the white thing sobbing, you need to extinguish the match. Unfortunately, I forgot to write that in the tutorial. But anyway, thanks for playing!
Loved the art style, and the premise, plus the ambiance was great
Tho having some more tutorial bits would have been nice
Yeah, thanks for the feedback, I will do better in the future ;)
Whoa this was a really fun one right of the bat, great staging and and you really did well bringing the 2d and 3d together. The textures on the wall were great and you managed to make a lot of game in a short time :)
Thanks for the feedback, I will try even better in the future ;)