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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

setting rendering features quality to 0 (0.9.0)

A topic by WeegeeDatBagel created Nov 09, 2025 Views: 520 Replies: 2
Viewing posts 1 to 2
(-1)

setting rendering features quality to 0 makes certain informational/functional lights invisible such as drive lights, door keypad lights and radio tower/radar towers minigames lights which being invisible hides useful information hinders gameplay in one way or another mainly being unable to tell the state of something like drives and door locks without being up close and looking at the info panel, but also makes the radio tower and radar towers minigames completely impossible unless the setting is raised

as a side note the lights in the base have a glow that show when having rendering features quality above 0 but this glow can be seen through the floor when above them making the screen suddenly get a bit brighter when walking over where these lights are

Setting the render quality to zero is not recommended, and it has always made the text and stuff very hard to read.

(+1)

not render quality, rendering features quality which is an entirely different setting which currently only seems to affect "2d lens flares on light bulbs" as listed in the description