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A jam submission

Guns and Nuns: Storming Hell DemoView game page

Play as nun blasting demons with hot lead for fun.
Submitted by RM120 (@RM120_) — 22 hours, 49 minutes before the deadline
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Guns and Nuns: Storming Hell Demo's itch.io page

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Comments

Submitted(+1)

Insane anime girls with guns, what's that type called? Did couple of runs with your nuns and their guns, pistols too high, flashing lights from shooting pistols were super bright, my screen's life has been cut short by it. Demons are a little too fast and I don't know if that's your intention but they tend to gather in one place if you're far away and then follow you like a tsunami. I thought the level is a little small but with gravity mechanic it actually doubles so that's fine. I managed to snag 3 hourglasses, I couldn't find more, I was thinking that maybe with higher combos you could increase the time on its own? A little bit of explaining how to extend time could also be beneficial, my first run was "successful" after one minute and then I'm back at the start screen with the lowest score imaginable. Also add sound that you're taking damage, my screen flashes blue, I'm running forward and there's nothing to do, I turn back and to my awe, my ass is chewed by dozens of demons.

The game reminded me of Devil Daggers a little. It depends what you're trying to achieve but I would keep it relatively simple  and put a low price on it, just like Devil Daggers.

Submitted(+1)

at least give the enemies some placeholder sounds. i've just been sitting there wondering why the screen flashed blue only to find a conga-line behind me. gravity mechanic is very cool though. can't wait to see what level-design that will result in.

(+1)

Feedback:

  • The shotgun feels satisfying.
  • It's a little too easy to strafe and jump indefinitely.
  • The mouse sensitivity doesn't work.

Nice game!

Submitted(+1)

needs a spellchecking pass.

shotgun position on screen is fine but the pistols are waaay too high, they need to be lower

pistols are waaaay better than the shotgun

needs more enemy variety

too easy in my opinion

aside from that it feels great to play. the weird gravity mechanic is great. huge potential

Submitted (1 edit)

Very Cool.

The character is very likeable staight away, I adore her voice and design. The whole game has a unique style throughout too.  When I saw your first  posts I was interested straight away. The controls were very good. Slick, easy to pick up but the demo you gave us got challenging as you progress further.

I am actually looking forward to seeing more of the game's contents!

Submitted(+2)

GMI with this one brother

Submitted(+1)

I'm terrible at FPS games but still had fun. I'm extrinsically motivated, so I need something like a ranking system or score goal to care to improve. Looks, sounds and feels good, didn’t notice anything wrong.

Submitted (1 edit) (+1)

Gameplay vid: 

That last run in the video was probably the luckiest blind experience I could possibly have. First I found the portal by accident and then with only seconds left stumbled upon the last hourglass on the black hole.

  • What's currently here is very solid and fun. The aesthetically this looks very nice and consistent.
  • Gravity and space bending is impressive and really elevates this game.
  • The gravity mechanic is also fun and makes the map infinite so you never have to stop or turn.
  • Deagles requiring constant mouse clicking gets tiresome when more enemies appear.
  • Because of that and because enemies clump into large groups on their own, shotgun seems like an objectively superior weapon.
  • Sounds are not balanced. Start menu music is noticeably louder than main menu music. Shotgun sounds good, but deagles are too quiet.
  • Pressing escape key should close the settings menu and return us from start menu to main menu.

With more guns and levels this will be really good.

Developer

This a new demo version, is more similar to the final demo Steam will have, here are a list of the new features:

- 3 kind of enemies: the small are cowards and the blue ones are more aggressive.

- Secret area in non Euclidean space

- You can walk in the black hole now :)

- Enemies spawn is regulated, the longer you survive the more enemies will appear.

- Finally a result screen, its shows max combo, max demons killed and you score

- Added mouse invert option

- New controls remapped: shift allow you a dash and G let you twoh the Holy hand grenade

- Holy hand grenades "charm" nearby demons, so now the effectines is better

- A counter with the amount of hourglasses in the map is in top of the screen

- A counter telling you how many bombs you have is now in the bottom of the screen 

- Max life increased to 150

- A bug making demons accumulate force while the game ispaused was fixed.

That's all, have fun, this is my personal record: 3.602.386