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UNDEAD POSTAL SERVICES INC.'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 3.500 | 3.500 |
| Gameplay | #3 | 3.167 | 3.167 |
| How well does the game fit the themes? | #5 | 3.167 | 3.167 |
| Overall | #5 | 2.767 | 2.767 |
| Audio | #8 | 2.167 | 2.167 |
| Visuals | #13 | 1.833 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
About 2.5 hours
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Comments
I've often considered making a roguelike game but thought 3-hours just wasn't enough. You've managed it though! It was quite annoying that there was no way of avoiding or defeating the ghosts, but the game is still winnable even when you get caught by all of them, so it's all good.
Thanks! I could have tightened up the ghost interactions and behaviour for sure. This was my first crack at a roguelike and it was a lot of fun to put together in this short time!
These classic roguelikes are my favorite. Fun game I got jumped by 3 ghost!
Nice! I made it within the span of this song: https://www.youtube.com/watch?v=i8ju_10NkGY
I liked your take on the theme and the ghostly/foggy ocean mood with undead things and rescuing the spirits. The ending lines were also a beautiful wrap-up. Great one, and I’d love some music or ambience sound effects for it.
Thanks!
I do agree music would have been nice. I ended up putting this together in the last few hours of the competition and decided for my learning purposes I had to cut music.
First time using Tic-80, learned lots and had a blast! Next game learning to make music or sounds will be there for sure.