Hi! I’m a professional composer and sound designer, and I’ve been actively developing my skills in game audio. I’m open to any type of project and can implement sound assets both with Wwise and without it. I primarily work with Unity, but I also know C#, JS and GML, so if your project uses another engine, I’ll adapt quickly.
I can create SFX and music fast, entirely by hand — no AI tools — and can take care of implementation as well.
I'd be happy to be a part of your team!
All free of charge, of course.
