Interesting game! Had difficulties going pass level 2 because how fast enemies seem to be in relative to player. And I think one spawn right where the player is - instant damage lol - that or I missed one. Not quite sure where the theme reflects in your game.
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Lone Hunter's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art | #99 | 3.250 | 3.250 |
| Fun Factor | #121 | 2.942 | 2.942 |
| Sound Design | #133 | 2.827 | 2.827 |
| Overall | #152 | 2.677 | 2.677 |
| Narrative design | #241 | 2.019 | 2.019 |
| Uniqueness/Creativity | #281 | 2.346 | 2.346 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Agreement to Official Rules and Terms
Team Size2
"Most Creative Usage of Anniversary Assets" Submission
Unity Affiliation
Comments
I like how this jam has wide verity of great games, especially yours. Great work!
Really tense and stylish — the memory mechanic adds a cool edge, and the combat flow feels great. Nice work! If you have a moment, I’d be happy if you checked out my game too. 👀
I love this music, damn it is good! The game has a lot of good components. However, the amount and robustness of the ranged enemies that run away is a bit overwhelming and doesn’t add to the fun. The shield guys are slow and they tend to group together in a boring way. Make them move away from nearby shield guys. :)
Other than that, is pretty much a masterpiece for a game jam. Great job!

One last thing, the UI was hiding my enemies and their projectiles and causing confusion.

Let the camera move further up please. :D
It's a little complicated but I really like the concept of the game!
Really fun little game! Only a bit too hard for my liking.. Especially using swords, those fire balls obliterated me!
Well done!
Very cute, love the enemy sprites, animations and patterns, but the difficulty is all over the place, there is no invincibility frames (god how I hate that in such games), and boss that clones exactly you and kills you with the same amount of hits as you would kill him - literally in 1 second with fast ranged weapon, is very stupid. Melee weapons feel useless. Chill music doesn't fit action combat
Nice! Though the club seems to be a little bit OP :D. The fire guys are annoying as hell (in the positive sense)! I will definitely play again, maybe even beat it! :D
It might be a bit too difficult; I couldn't get past wave 2. But it works and makes you want to try again.
Great job with the art. It was a bit hard though, in 10 runs never made it past the second wave. But I had fun, being cornered and figuring out how to escape. With a bit of polish, this could be a released game. Music is also nice, i had do leave the pc with the game on and listen to it for a while.
Considering this is done in 2 days only, it amazing. With little polishing on mechanics this can easily be a commerial game.
If you get a chance, I’d love for you to check out my game “The Last Second” too! 😊
I like the game overall, but I think the melee weapons are a little bit hard to use against the ranged enemies :x I really like the enemy designs and variety though! Really well done!!
It's fun to play, it gets pretty hard but overall pretty great, well done!







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