I run that line on the console but it only prints out the health of cr1 plus any dead cr towers get identified as cr1

So I go out thinking that cr1 is burned and I open the box to find 3 working Fuses (oh, ok, guess I'll just add a 4º one)
so I continue my hash floppy collection run and then find out cr3 was the one that was burned out
Great.
Also tried cr.health cr2 and then cr3 but all points to cr1, so we cant even check any of them individually
Besides the Fuses costing a hip of cash, they blow up in just as quick
Also read that just pushing ALT key blows up fuses randomly which is absolutely F-ING INSANE wut the F are you guys coding in there??
meth at probably, test your code ffs
