Thank you for all the feedback, this was my first game jam and although I don't intend on completing this game at this point, I will focus on the feedback for this game for future games and game jams I enter. Thank you all
Play game
OrganInfection's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Pacing | #71 | 2.118 | 2.118 |
| Fear Factor | #84 | 1.529 | 1.529 |
| Overall Impression – This Decides the Winners | #89 | 2.000 | 2.000 |
| Audio Design | #92 | 1.824 | 1.824 |
| Visual Design | #107 | 1.824 | 1.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This game was really cool! I found it to be fairly confusing at the beginning but got a grasp fairly quickly. I like the overall feel and control of it, additionally, the heartbeat was a very nice touch!
This game was really cool! I found it to be fairly confusing at the beginning but got a grasp fairly quickly. I like the overall feel and control of it, additionally, the heartbeat was a very nice touch!
I really liked the idea for this game! Very unique.
Something that I think could make it better would be to have the objective on screen, since I struggled with knowing what to do before reading the description for the game. Also, all that red and the gameplay in general was a bit confusing, felt stuck a few times.
But very interesting! I can see what it was going for, great potential.
Fun idea! I like the geometric shapes for the visuals. Could probably have used a better indication of what and wasn't interactable
Gameplay is very interesting and experimental.Simple abstract geometry is a coll visual.But i think sound-design needs more work,for example sounds of the capsules.Also for me this game is tough,but maybe it's just a skill issue.Good job!
A strangely compelling game, I think this kind of flat shaded simple geometry is a cool abstract aesthetic (reminiscent of the very earliest 3D games which had this weird ethereal vibe, before we sullied things with textures). I found the gameplay confusing but with some polish could be made pretty good. Exploring between organs also evoked a nice feeling of a fairly expansive body. Nice.
The good: I liked the 3D movement once I understood what I needed to do and I think the heartbeat was implemented well.
The bad: The red was too much for me, I had to look away a few times, sometimes I got stuck between an enemy and the floor causing instant death.
Overall: Even tough I think the red colors were too strong, I enjoyed dodging the Lil Cells of Lil Bob.


Leave a comment
Log in with itch.io to leave a comment.