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Welcome to the Beta - overview + update notes Locked

A topic by Hanako Games created Aug 02, 2025 Views: 3,614 Replies: 42
This topic was locked by Hanako Games Nov 20, 2025
Viewing posts 21 to 30 of 30 · Previous page · First page
Developer(+2)

Patch 0.8.11


NEW FEATURE: Visible keyboard for use in pet name entry and save game naming if you're using a controller (click buttons to enter text)

NEW SCENE: Final epilogue image and credits now available. (People keep slowly sending in surveys so it's not always 100% up to date but this should be everyone as of a few days ago.)

BUG FIX: Crash checking Khdarr's loyalty in the Heru II reception fixed.

BUG FIX: Quickload now loads the newest quicksave instead of quicksave 1.

BUG FIX: Random now checks oberod_military_lesson instead of oberod_music_lesson.

MINOR EDIT: The new-save star now shows up on the newest quicksave and autosave on their respective pages.

BEHIND THE SCENES: Steam integration, updates, cloud saves (yes, we're actually trying that for once), automatic steam unlock of local achievements

Developer(+2)

Patch 0.9.2

Preferences->Config on the title screen to match the in-game sidebar

Clicking an X skill (double penalty, 0 skill gain possible) should no longer schedule a class for it

Saved HTML logs now explicitly specify that they'll be UTF-8. Timed-wait tags in the log will be turned into emdashes in the saved HTML logs.

Now create a static icon map at the start of each social interaction, so card action icons that are unlocked in response to viewing the dossier don't pop up DURING the fade into the dossier. 

Credits speed adjusted (mostly for the giant list of backers - also, if there's any error inhow your name is displayed, let me know! We imported them as they were sent, generally, but sometimes things get mixed up)

Manually going to the credits should now play the same music as on the epilogue.

Planet and achievement artists added to credits 

Knowledge skills tutorial now honours the hide tutorials option

Skill test tutorial now honours the hide tutorials option

Strengthening spelled correctly in epilogue

Heru II: taken an alarm seriously - > take an alarm seriously

Inheritance reDIstribution line tweaked


KNOWN ISSUE: 

The final epilogue image doesn't seem to be unlocking correctly in the epilogue gallery. Looking at it now.

Developer(+2)

Patch 0.9.4

NEW FEATURE: There is now a TINY hint during the "follow the science" scene (only if you've previously won the Election) to suggest that you need to find a clue in order to unlock another option

BUG FIX: Empress Zorana epilogue images should now unlock and display properly in epilogue gallery

MINOR FIX: Locked epilogue variant buttons now correctly greyed out

MINOR FIX: Some transitions in Heru III obstacle course smoothed

TYPO FIX: only a few splits' work

TYPO FIX: Voshkot

Developer(+2)

Patch 0.9.5

Gamepad now has a dedicated skip button

Gamepad help clarified

Fast Forward button in the dialog UI now can be navigated to with gamepad/keyboard

? help options for Knowledge skills rewritten to better explain how minister skill bonuses work

Backend autosave adjustments to try and prevent crashes with backup utilities

More backer names added

Developer(+2)

Patch 0.9.6

Minor tweaks to gamepad support

Developer(+2)

Patch 0.9.8

Minor tweaks to gamepad support, clearer gamepad help messages, fixing a epilogues_unlock() crash

does our progress carry over to the full game..?

Developer(+2)

I don't think we've ever yet done anything that made save games incompatible from version to version.

The only thing to look out for is that if you intend to play on Steam when it launches there, Steam cloud stuff and achievements will not kick in for things you've done previously. So if you've gone for a difficult achievement you might want to make a save right before that you can reload and replay later.

THANK YOU HANAKO SWEETIEEEEEE mwuah mwuah mwuah 

Developer(+3)

Patch 0.9.13

More major:

Can now find out the political alignment of Electors with a History action (Analyse Voting Record) if you have the skills for it (upgrades to automatic at high levels)

Meeting Electors now unlocks a very basic Codex entry for them with their name, picture, and home sector, to help you keep track of where to find people.

Added a codex entry to remind about skill thresholds (Basic/Student/Etc) which should unlock the first time you complete a level while studying.

Changed the dossier display to make Allies and Enemies smaller in order to make room for Alignment

More minor:

Advanced text handling for epilogues to make long text fit into the rounded bottom of the window better.

Fixed a weird graphics thing when skipping through the Draug reception

Improving textbox focus when using a gamepad to make it easier to bring up the keyboard.

Roll back and roll forward can navigate through the Codex

Developer(+2)

Couple of minor adjustments but nothing really exciting. Closing up this thread now - see you on the other side.

Developer locked this topic
Viewing posts 21 to 30 of 30 · Previous page · First page