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Productivity OS's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.207 | 4.207 |
| Gameplay | #1 | 4.172 | 4.172 |
| Theme | #1 | 4.552 | 4.552 |
| Visuals | #8 | 3.828 | 3.828 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
Language
GDScript
Tools
Aseprite and Audacity
3rd Party Assets
Yes (described in game description)
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Comments
This game feels super polished and was a a blast to play :)
Bigger screen would make this more manageable... which is a great design choice.
perfect stress simulator LOL
amazing
amazing
I hate clicker games and even I enjoyed this one. Chef's kiss.
My favorite, perfect gameplay loop
Thanks! I had initially planned for a lot more content but decided to pivot in the last day to polishing what I had. I'm glad it paid off!
too addicting (:
Not addicting enough >:)
I don't usually play clicker games so I wasn't sure what to expect when all I saw was a button but man is this game fun and addicting. Please do a mobile port :D
Thanks! I'm glad you enjoyed it! And yeah, I'd love to target mobile as well. Actually, Godot's UI elements have pretty good touch support, so there shouldn't be anything stopping you from opening the current build on your phone. Some things definitely feel a bit janky, but it does work!
That's cool but I genuinely think this could be worthy of an App store or Play store release
Thanks! That's high praise <3
I'm not very experienced with developing for mobile, but there's no time like the present to learn!
master piece. I played this for too long I thought their was a harder mode when it said to reapply but its just a loop right? this is a really good one top 3 for sure for me.
Thanks so much! I'm glad you enjoyed it!
There is a slight difficulty increase with each loop (+25% to quotas). I would have liked to implement a more sophisticated prestige system, but that ended up being one of the many features I had to cut to finish on time.