Play puzzle
Route Rush: All at Once's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #10 | 3.612 | 3.773 |
| Gameplay | #12 | 3.046 | 3.182 |
| Overall | #17 | 2.785 | 2.909 |
| Visuals | #28 | 2.002 | 2.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
unity
Language
C#
Tools
Visual Studio
3rd Party Assets
Yes
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Comments
Really interesting concept that definitely fits the theme. The timer does a good job of adding tension, and I felt like I really had to think on my feet, which is great! My biggest critique is that the game feels a bit empty without audio.
This is very true, I just also know nothing about game audio lmao. This was my first attempt of making a game, so I was pretty much learning everything on the fly. I also don't know much about animating or design so I struggled there too. But i'll consider that for any other games I create in the future!
Honestly, great job for your first time making a game! It's impressive, especially considering that it was a solo-dev project.
very fun!
very fun!
This is a great use of the theme! I think runs would be more fun to play/watch if there were a few more obstacles and if the agents slid across the grid rather than teleporting, but this is really good for your first ever game.
Yea my initial plans were to include obstacles, include collision behavior between agents, and multiple enemy types. But there was definitely a learning curve for the full development cycle and mostly learning to how to use Unity... The agents sliding instead of teleporting is a good point to consider for next time :)
Frankly I wasn't expecting much but this game is really good! The gameplay is super simple but very fun, you had a great idea!