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A jam submission

Constrained Crawler 25View game page

Created for the Limited Asset DC 2025 Jam
Submitted by dcsw — 40 minutes, 24 seconds before the deadline
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Constrained Crawler 25's itch.io page

Results

CriteriaRankScore*Raw Score
Overall/Fun#132.0002.000
Asset (ab)use#132.2002.200
Charm/Individuality#132.1002.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Theme interpretation
I ate some mushrooms recently.

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Comments

Submitted(+1)

Movement, compass, the ranged attack all work great. The bones are there that could expand into a cool crawler.

Developer

Thanks for your play :) More work to do for me - I probably had more fun making it than you had playing it ... I was a little distracted this jam, so i didn't get as far as I had hoped.  Thanks again!

Submitted(+1)

Super short game, but it has a bunch of nice elements, like compass! I also loved that you spawn an effect when the spell hits something, nice touch.

Though the game is too short to judge the rest of the stuff, the perspective can be improved I think.

Here’s my super short play through:

Developer

Thank you for taking the time to make a video and for playing. I will look into animating the movements as well as repositioning the camera. Thanks again!

Jam HostSubmitted(+1)

Movement feels good, the turn is especially smooth and polished. I'd love to see what you could make with this. All the bones are there, give me MOAR!

Developer

Thank you. I appreciate you taking the time to play :D

Submitted(+1)

Theme interpretation is great xD

Game very short and camera a bit off as others mentioned.

I like the use of the clickable arrows just missing the one for attack and it could be played with just the mouse ^^

Developer

Thanks - ooh good idea I need an attack button. Thanks for playing!

Jam HostSubmitted(+1)

Very short little game, but it had the basics. I also like looking at the walls from the side. Very cool effect.

There was a bit of a problem with the camera placement, too far forward, but with this short game it didn’t matter much. But if you make another longer game, consider moving the camera back a bit so that the player can see the side walls of the current tile.

Playthrough:

Developer

Thanks for taking the time to make and upload a video. I'll look into moving the camera back some. 

HostSubmitted(+1)

Nice job making something!  Are the walls raycasted?  They have an interesting effect that's pretty cool.

Developer

Thank you, yes it's a raycaster done in software. 

Submitted(+1)

Yeah it's very short. But it's feature complete! :D even got the compass and projectiles, which I think is pretty nice

Developer

Thanks for playing!