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Prisoner of Time's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #15 | 2.852 | 2.913 |
| Visuals | #15 | 3.320 | 3.391 |
| Gameplay | #15 | 2.767 | 2.826 |
| Theme | #18 | 2.639 | 2.696 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine
Godot
Language
GDScript
Tools
Aesprite, Godot
3rd Party Assets
Yes, most bought and used from: https://anokolisa.itch.io/.
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Comments
I like this concept a lot! I know you didn't have time to finish it, but I still enjoyed puzzling out how to complete what was there. If you continue development, it would be really interesting to see how the core mechanic could interact with other aspects of gameplay, like combat.
really cool concept, would have loved if there was an indicator of which timeline you were in as well as some sort indication of what to do
I really liked the art and the idea is good, although maybe not super on theme. I would have really liked to see some sound effects but good job!
We viewed it as fighting in the past, present and future all at once for the theme ! We would have loved sound effects, but we ran out of time unfortunately. Thank you for your review !
Yeah IDK why I said it wasn't on theme cause it definitely is since you have to keep track of past present and future all at once. I was writing a lot of reviews lol :P