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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

(spoiler) The flamethrower tank is annoying

A topic by jonnhzz created Nov 13, 2025 Views: 620 Replies: 3
Viewing posts 1 to 2

The flamethrower tank is annoying. I don't like that the fight against him is mandatory. In my opinion they should make the flamethrower tank run out of fuel after it shoots at you for a while or make it not start moving and looking for you, with it outside I can't send my Kerfur-O to get hash codes, sleep or save the game. Maybe in 0.9 they already changed it, but I haven't tried it yet, I'm still on 0.8.2 (Sorry if something is spelled wrong, I'm using Google Translate)

(+1)

technically, it does run out of fuel. youll notice depending on if you negdiff the tank when it first arrives or if you spend like a week on it the fuel in the yellow canisters will be different. its not random, it actually expends fuel to fire

though, ive never wasted the time to find out if it actually STOPS being able to fire once it runs out since it uses fuel so slowly and has 2000 units of the stuff. i suspect not? i agree it could be tweaked to use fuel faster but im also not sure what should happen when it does run out aside from.. not being able to fire.

although, if you have high reputation with the campsite aliens theyll protect you from it

When it runs out of fuel, one of the UFOs will come by and retrieve it, getting rid of the tank.

I’m pretty sure it takes around a week for the passive consumption to use all 2000 fuel, but it uses up fuel much faster when it is firing at something.

i didnt even know it had passive usage i thought it was only when it was firing