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airwaveWare's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Entertainment | #11 | 4.059 | 4.059 |
| Visuals | #21 | 4.235 | 4.235 |
| Audio | #24 | 3.706 | 3.706 |
| Theme Use | #51 | 3.588 | 3.588 |
| Creativity | #59 | 3.588 | 3.588 |
| Duck | #72 | 3.176 | 3.176 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission fit the jam's theme?
Each micro-game is themed around either a retro commercial, public access broadcast, or TVs in some way.
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Comments
The pixel art is really charming. You really nailed the WarioWare vibes, right down to the style of music and the sounds for each minigame. Every game felt pretty intuitive as well. Personally loved the Grey Leno one the most. Nice work!
Very charming art and the minigames are very fun and easy to grasp. Loved all the references.
That 360 cat is a work of art! Love the wario ware style <3
Appreciate that the games got harder as time went on, and the references were fun!
Really fun and engaging game! I think you were really able to capture the theme throughout here, especially with stuff like the time being displayed like an old CRT’s volume bar. The Vinesauce references were really well done too. Awesome job!
the 6th warioware game i've come across and this one has 6 minigames! keep em' coming!
I saw someone else submitted a WarioWare game a few days before the deadline and wasn't too surprised someone else had the idea, but I didn't think it would be this popular. Gonna be interesting to see what directions other people went in.
I really liked this! Super high quality art and sound design. I especially loved discovering all the hairstyles on the Chia Meats. I think the games could've sped up at a quicker pace, but that was my only gripe.
Thanks for the feedback! I didn't think I had time to implement a speed up system, so while the games do get harder, the time limit for each game is the same every time. I might add a proper one later, though, and do another pass on the scaling difficulty for some games (looking at the find the remote game in particular).