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Abducktion: simulacrum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Duck | #13 | 4.059 | 4.059 |
| Visuals | #53 | 3.824 | 3.824 |
| Creativity | #61 | 3.529 | 3.529 |
| Entertainment | #71 | 3.176 | 3.176 |
| Audio | #75 | 3.176 | 3.176 |
| Theme Use | #127 | 2.588 | 2.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your submission fit the jam's theme?
Retro game set in video store
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Comments
helpful duck lmao, best incorporation of stream/chat into the game's theme for me so far (and im not going that much further)!
Really enjoyed the overall aesthetics and the dialogue. Loved the music and sound effects, they definitely added a lot to the vibe. The point and click controls felt great for this style of game. Pretty cool vertical slice, only wish there was more to discover!
Thanks, the composer really appreciates what you said! working on the more rn!
The PS1 aesthetic is awesome and I thought the controls and humor were very well realized.
Glad to hear, I went through hell to get it (mostly) functional, so glad to see it appreciated!
I really like the PS1 vibe of this project – the lighting, scene composition and character designs create a strange but very captivating atmosphere. The whole setup with the video store and the duck/UFO plot feels like a slice of a “lost PS1 game”, and it’s a world I’d gladly come back to. It would be great to see a more expanded version of this story someday.
well, glad to let you know I plan to expand on it!
I had a crt effect to add to the ps1 vibe that didn't make it into the final version. It kept breaking the build, so I plan to figure that out for the full one
Wow, the duck can talk and even abducts me with a UFO! Not something you expect when stepping out for a smoke break^^
ducks, truly magnificent creature!
Read the other comment and made it to the current end, the clicking mechanic works really well! I often find point-and-click projects where the cursor is such a pain to navigate with, so really good job in that department!
Great references around and brought a few chuckles, would had loved to see more of it!
glad you like it. I do plan to make a complete version. honestly making the interactions easy wsa one of the biggest play points. if you played the first version i put up, two of the ducks left of the bridge were almost impossible to click correctly
I'm not sure how to progress. I got trapped in a room where the only interactable thing is a group of six characters who just print ellipses.
sorry, there's nothing more past that yet. that was as much as I was able to make in time.
don't know if I'd be allowed to add a to be continued message
Love the models and the point and click movement. The writing is also quite funny!
thanks, appreciate it. my friend the composer is curious what people think about the music?
Lotta good references in here. James Pond, Got any Grapes? Great stuff. Really cool models, cute little story and characters. Nicely done! and in such a short time too.
glad you liked the references. I was scared I veered too far into silly
there was an issue with the uploaded version, i will try to reupload now (fixed)