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Explocorp's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #20 | 4.115 | 4.115 |
| Overall | #55 | 2.885 | 2.885 |
| Audio | #56 | 2.654 | 2.654 |
| Visuals | #57 | 2.923 | 2.923 |
| Special Object Implementation | #58 | 3.038 | 3.038 |
| Gameplay | #67 | 2.269 | 2.269 |
| Fun Factor | #68 | 2.308 | 2.308 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
As the self-destruct sequence of a company producing explosives is triggered, the player has to dodge exploding items and find the safety box where he can hide from the explosion
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Comments
A little buggy and hard, but quite a fun concept!
Really visually strong and a fun premise of the building self destructing! I had a nice time dodging the various debris!Congrats to you and your team on a nicely polished Jame Gam :)
Thanks a lot :)
Man even the medical kits are booby-trapped in this game... It's funny to see all the props flying at you at once.
I pushed 2 buttons but the last one is a little bit too much for my skill level.
I tried taking it really slow and carefully, it works for some traps like plants, but not for others. Going really fast works well for keyboards but is bad against other traps.
Overall, you have to adapt your strategy in game which is good. Maybe it would be fun to have some bigger traps hiss and explode after a short delay so the player has some time to run away.
Thanks for the great ideas.
There are different explosion sequences for various items to increase the difficulty. Also I'd agree to give some time to some explosions :)
nice Game! A little bit too hard, but decent :)!
Love the vibe but I agree with the other comments. Its a bit too hard and too random. I love some good bullet hell but the projectiles are not "visible" enough for a bullet hellish experience. I love the visuals tho!
Thanks for your feedback. :)
Love the vibe but I agree with the other comments. Its a bit too hard and too random. I love some good bullet hell but the projectiles are not "visible" enough for a bullet hellish experience. I love the visuals tho!
Nice idea, but definitely too hard.
I would love to see the explosions be telgraphed so you can dodge them better.
Thanks for your feedback :)
You have to run through the level multiple times to get the hang of the explosions happening, since they're pretty unexpected and feel random at first. Maybe some timer, or some warning that the explosion will happen would help.
Cool entry otherwise, thanks for submitting ! :)
Thanks a lot. :) Even as creator of the game I sometimes was very surprised when I stepped into a room twice.
Thanks for the game! Too hard for me also, the projectiles move too quickly I think so it feels a bit unfair, and too hard to dodge with space. The medkits don't help enough since they're placed next to other objects that explode so you lose more HP going for it...
Thanks for your feedback :) Sometimes the medikits are even fake so they don't increase but decrease your health.
cool game but I'm so bad at it, I once got one button activated
Thanks a lot :)
Art and sound effects are really cool. Love the concept. I suck at it. I was not able to get both buttons activated, so many explosions! Well done!
Yeah at first it was even harder ... After we added medikits it is more balanced :) Thanks a lot
That’s the kind of environment I want to work in in the future, everything exploding around me. Great game jam entry
Explosive atmosphere :) thanks a lot
IA not very good looking, the rest is fine i guess.
Thanks :)