Yo.
I’m a musician and sound designer looking to join a game team to build strong atmosphere and high-impact audio.
I work with the full audio cycle: music, ambient layers, SFX for weapons, footsteps, abilities, UI, enemies and bosses — everything that makes a game feel alive instead of empty or “silent.” I know how easily great gameplay can feel flat when the sound doesn’t fit, is too loud, distracting, or just doesn’t support the mechanics. So I create audio that works with the game, not on top of it.
I’m easy to work with — clear communication, fast demos for testing, clean revisions and respect for the team’s ideas. No chaos, no drama, no endless discussions that solve nothing.
I’m flexible on conditions: we can start purely for experience and progress, and later discuss profit share or standard payment if the project grows. Always open to fair and realistic agreements.
I have examples of my work — can send in DM.
If you need sound that boosts emotion and reinforces gameplay, hit me up.
Let’s make it loud and meaningful.
Discord: velimir6688
zvelik@gmail.comtelegram: @praca22