Hey everyone!
I would need some feedback on a 20 second game I'm very proud to have submitted in a recent game jam. The game is called "20 Seconds To Oblivion." The game is a space shooter in which the player must survive 20 seconds against various enemies, and obstacles. There is purposely no pause button due to the game lasting 20 seconds and making sure the player has to think quickly while avoiding and shooting enemies.
I wanted to know what your thoughts were on the game. What did I do well? What can be improved or changed? Do you think the design is easy to access? Is there a setting that can be added?
I am aware of a bug that occurs when the player dies to an asteroid or a missile from direct contact that causes enemies to keep spawning after the player died. I will fix this issue as soon as I possibly can. :D
I would love any insight, and I greatly appreciate all the feedback! :)
Thank you all and have a blessed day!
HERE IS THE LINK TO THE GAME: 20 Seconds To Oblivion by JonathanPirone
