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A jam submission

Epsilon IVView game page

Cylil embarks on his 100th rescue mission to save the people of Epsilon IV.
Submitted by Bo Banducci, Ruru — 46 minutes, 46 seconds before the deadline
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Epsilon IV's itch.io page

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Comments

Host(+1)

You were one of the winners! Please comment your email down below so I can get you all the info that you need!

Developer (1 edit)

tsym Indie! My email is ruru.dayo.desu@gmail.com, my teammates will reply to you with their emails soon.

Host

I would imagine one of you will get the money and split it between you all

(1 edit)

rishilgamez@gmail.com. my PayPal email is different 

Developer

Indie, send it to bobanducci90@gmail.com. I'll distribute.

Host

Wenzhe has already reached out to ruru.dayo.desu@gmail.com

Submitted(+1)

I am proud to say I finished the game! Was only able to do that in the second attempt though. I really liked the knowledge gated style. In my first attempt I thought you had to run to the rocket ship lmao and tried to ditch Marcus haha. I do have a few questions though


**** SPOILERS WARNING ****


So in the beginning is it intended design to jump onto the railing from the side or you are supposed to find the code to the door somewhere?

And for the final person to be rescued, all you have to do is convince them to come down? If yes, then that felt odd compared to the other two where you have to go and rescue them


But other than that, the art style is so unique, its something I've never seen before. I really really liked your game and how consitent it was mechanically speaking. Really well done. Cheers!

U must ask lily(1st worker) the code. Since she is an experienced worker she knows the codes and other useful information.

Submitted

Ohh I had tried that, but she said she didn't know anything about it, maybe I wasn't persuasive enough. Then I was able to cheese it I guess haha

Developer(+1)

Frank, thanks for the great feedback! I'll let Ruru know you loved the graphics. 

The final survivor is supposed to wait for you to draw the alien away from this location before he is willing to come down. Finding him, and then using the rocks to trick the alien into going away, we thought would make for an interesting puzzle.  Did you have to make the alien move away before he was willing to come down? It's possible the LLM ignored that condition and just came down when you asked him, ignoring the presence of the alien.

Submitted

I did think of that, but I didn't distract the alient at all. I just lied to the LLM that the alien has gone now XD

Submitted (2 edits)

The game is really cool, and I love how the monsters react to moving sounds :D, just like in horror games.
But there are a few things — the chat UI is hard to use, and the text is a bit painful to read, so I didn’t chat for a long time.
Also, monsters sometimes attack through walls if they’re following you (I died twice in the keycard room but failed to find the keycard).
Sometimes they can’t attack you when you’re above something — they just follow you and then attack. I’m not sure if it’s a bug or what, but once I jumped on something, they stayed in front of me without moving, then followed me and attacked by surprise.
But overall, the game is really cool :D

*Please, if you have time, try my game and tell me what to improve or your opinion also :D