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A jam submission

LamparaView game page

Submitted by smolworldgames
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Lampara's itch.io page

Game Title
Lampara

Game Description / Instructions
CONTROLS:

Keyboard+Mouse to Move

When holding a lamp, left click to wave away enemies, right click to turn off lamp

Mouse scroll to navigate inventory

Tab to strike a matchstick in hand as prompted.


This build is a work-in-progress project.

A young child has been swept away by a torrential storm and finds themself lost in a mystical forest. In the search for the proverbial "light at the end of the tunnel", the child uses light to navigate the strange liminal environment, creating paths and warding off/attracting danger.

Lampara touches on themes inspired by Philippine folklore, indigenous environments and inconspicuous elements in Cebuano culture. Namely, the visual silhouette of Sto. Nino reflected on the child, and the use of light that guides throughout.


By:

Kate (katesprite)

Necther Louie (msterlouie)

Arman (ironheidcross)

Emelio (piesandthighs)

Third-Party Assets & Credits
All sounds were sourced on Pixabay.com

All music produced by the HeatleyBros ("Ancient Passage" and "Mystic Forest!")

All 3D and 2D assets were made by the team

This project was made using Unreal Engine 5.

Which award categories would you like to be considered for?

Technical Excellence Award

For the game with the most impressive and polished programming and engineering.

Cebu Choice Art Award

For the game with the most stunning artistry and chosen by local Cebuano artists.

Best Game Design Award

For the game with the most engaging and well-crafted core mechanics.

Audience Choice Award

For the game that wins the most votes from the public at the showcase.

The Sugbuanon Spirit Award

For the game that best embodies the theme in a uniquely Cebuano way.

Link to Playable Game
https://drive.google.com/file/d/125DR-sQDkxXldRdWtC2B3Khr34OjsQId/view?usp=sharing

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Comments

Submitted

AMAZINGGGGGGGG VISUALS!

Submitted

very nice visuals, i like the added emphasization of the black outlines making it look more 2d ish