Play game
Rogue Pong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 3.429 | 3.429 |
| Gameplay | #3 | 3.286 | 3.286 |
| Audio | #8 | 2.929 | 2.929 |
| Innovation | #9 | 2.643 | 2.643 |
| Graphics | #14 | 2.500 | 2.500 |
| Theme | #16 | 1.786 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.




Comments
I can see this getting addictive. I like the idea of power ups, the massive paddle was fun. But I played until the third boss, and I had the feeling the difficulty did not increase. I have played pong before and usually the ball speeds up with every level giving you a run for your money and that is a feeling I was missing. The Opponent struggle, but me with my massive magnetic paddle, easy! And more balls, the moments where three balls are on the field and another three spawn and then they spawn really quickly because hits are counted not hits per ball, I feel there is a lovely chance to make this utter chaotic and hilarious. Maybe something worth exploring? Oh, an occasional bonus level, where you cant die, but also have a ton of balls? Sorry, I am rambling. Nice work!
Fun game! I loved the variety of powerups and interesting choices. It reminds me of a dos game we had in the 90s called "Pong Kombat" that was a parody of mortal kombat. Here are a few of the ideas I had while playing.
Awesome feedback Frank, thanks!
Hey Brian, congrats on getting 3rd place! I’m not sure how else to contact you so please reach out to me when you can to receive your prizes including 3 months of GitHub Copilot Pro, Newgrounds supporter status, and most importantly a physical mailing from me. If you put your game on Newgrounds we will make sure it gets front paged, it’s a great way to get people to play your game. I’m also more than happy to help with ideas for small improvements to make the Newgrounds version a big success. Thanks so much for making a LittleJS game!
Such a cool twist on a simple idea. Nice power up system.
Awesome game. The AI player and upgrade system is such a cool and unique touch to such a classic videogame. The game was testing my patience at the beginning, it starts really easy and takes a while to get harder, by that point the upgrades make it even easier. Multi ball mode combined with magnet mode sometimes can glitch out causing balls to keep a perfectly vertical trajectory and halts the progress of the game if it happens in a boss level. I made it to level 10 before giving up due to softlock. Really good job with this game, lots and lots of fun.
27378pt
I love roguelikes, and this game caught my attention.
I think starting ball speed is very slow but besides that very polished and good game!
Start out slow but I do like the game play and the "pong x rougelike" concept, welldone!