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What will remain's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme usage | #2 | 4.143 | 4.429 |
| Overall | #4 | 3.054 | 3.265 |
| X Factor | #4 | 2.673 | 2.857 |
| Art Style | #5 | 2.806 | 3.000 |
| Gameplay | #5 | 2.539 | 2.714 |
| Sound Design | #6 | 2.673 | 2.857 |
| Uniqueness | #6 | 2.806 | 3.000 |
| Performance | #6 | 3.742 | 4.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
cool idea! at times i didn't realize I had enemies RIGHT BEHIND ME, was pretty funny oh sh*t moment. I love the strangling fog mechanic, very cool!
I forgot to add sounds for robots, but it seams that by doing it I made it better:)
I appreciate how the theme was used for this game, there is a real feeling with the map, fog, etc. The little tin can sound when you hit the AI robots make sense 😂
I just tried this game. The dead trees and spooky fog really add to the atmosphere! The game seems really short though. I died a couple times then on the fourth time I killed all the robots really fast and was just kind of going around exploring (though then I discovered that the fog could harm me if I walked into it).
Good job! Though after I died the first time, I couldn't get the next waves to spawn until I restarted the game. Got up to 40 on my second playthrough. :D
Sorry for the bug, thanks for reporting it.