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Forever & All That Comes After's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #14 | 4.410 | 4.714 |
| Audio | #22 | 3.608 | 3.857 |
| Overall | #34 | 3.474 | 3.714 |
| Theme | #40 | 3.742 | 4.000 |
| Limitation | #47 | 3.207 | 3.429 |
| Gameplay | #59 | 2.405 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Beautiful game! The story was very rich and the writing was amazing! Although the gameplay was simple and linear, the story made up for it. The art was also beautiful! I love the main character's design! Great job!
Thanks a lot! We are really happy to hear that you enjoyed it so much <3
Excellent writing. The vibes were heartwarming and felt like they fit perfectly into the cozy genre. I'd have loved to see more choices or branching in the story, but I think what y'all were able to accomplish in the jam is amazing considering the time limits.
Hi! Thank you so much! Yes, we planned to have a bit more choices, but we are glad to hear that you still like it.
Really appreciate the feedback and that you enjoyed the writing and the vibes <3
A necessary job that not everyone can handlebars
I really liked this game! It's well written and cozy, I could see myself playing more of it if it went longer.
The only thing I would change is that it would feel more interactive if I wasn't forced to click on the items in the one specific intended order, but could clean up the gravestones in the order I wanted. It's just a small tweak but it would feel like I'm more in control, in a way.
Also if you ever choose to go further with this game, it would be nice to have a tiny bit of choice in some things, like maybe the arranging of the leaves is a choice between two or three options, and same for the drawing. Just little things to make it feel more involved.
Good job though, it's very well made
Hi! Thank you so much for your feedback!
Yes, we originally planned to go for a bit of a more interactive experience, but unfortunately we couldn't implement everything that was visualized due to time constrains :c
But we are glad you enjoyed it! Really appreciate it <3