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What's the Rush?'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #102 | 3.019 | 3.375 |
| Use of the Limitation | #108 | 2.907 | 3.250 |
| Overall | #134 | 2.544 | 2.844 |
| Enjoyment | #157 | 2.012 | 2.250 |
| Presentation | #159 | 2.236 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1- Me, Agador!
Software used
Godot
Use of the limitation
This is an incremental-structured tower defense, so the waves are infinite! Stop the speeders for all eternity
Cookies eaten
No cookies sadly, but I did enjoy 2 chocolate croissants
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Comments
This is a really cool incremental tower defense game. Well done.
Good start!
It could use some balance, as there's multiple rounds where I walk away without getting any cash; mostly due to not being able destroy any of them fast enough. Maybe add some cars that do go down in one hit? Or a "salary" so I always get a little bit of cash each round.
I failed to understand the game :(. Could you explain please?
Anyway, as a personal milestone, very well done!
I like this, unique take on the theme and the 3d art goes together nicely!
I found the game mechanics a bit confusing (police officers don't seem to generate more money than you put in!) but it's a cool concept and I enjoyed the visual presentation of the highway!