I liked the game a lot it was fun. |The mechanics were good and fun to use. Some advice would be firstly to add some checkpoints, without them the game can get a bit repetitive. Secondly, having a trap that kills the player and sends him to the start can be quite frustrating. This game is still very good!
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Robo-Quest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #16 | 3.750 | 3.750 |
| Overall | #43 | 3.500 | 3.500 |
| Audio | #80 | 2.917 | 2.917 |
| Visuals | #81 | 3.167 | 3.167 |
| Theme | #104 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really liked the different mechanics in the game, and using the double jump crystal to get even higher with a 'triple jump'. The branching white and black stuff felt a little cluttery and I felt like it was a poor use of obscurity to add challenge. The game was challenging and fun!
Submitted
DesertopiaI d'ont know how much it counts in the theme but it does. I love hard games (even more when I finish them ;) ). Best game so far because it's the first that i saw without bugs and also the first that I managed to finish.
The falling effect is a bit weard but didn't realy mattered
Submitted
Lonely warrior




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