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A jam submission

Flap, Flip, SquashView game page

version 2.0
Submitted by benvelzul — 20 hours, 26 minutes before the deadline
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Flap, Flip, Squash's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#323.5453.545
Enjoyment#802.9092.909
Overall#843.1363.136
Presentation#983.0913.091
Concept#1053.0003.000

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Benjamin Velez Zuluaga

Software used
Python, pygbag

Use of the limitation
it is endless and you need to think fast

Cookies eaten
20/70

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Comments

Submitted

Amazing Pygame project with satisfying progression and fun visuals.

Submitted

im a big fan of the achievements you have in the game! honestly, add some music and this game would be super fun to just chill out and play for a long while, grinding for all the achievements.

Submitted

Great game really responsive and you choice of tools to build is very impressive. When someone doesn’t use out of the box tools like godot or unity there is a lot more respect for the craft and many rep points come towards your way.

That said, we’re here for the game and the finished product and I have to say you delivered you did an amazing job. Its very simple but well executed and I loved your unique movement choice being able to magnetise to the floor or the ceiling as your gravity point of reference. I especially enjoyed the ability to slam down and give more options for how you avoid incoming obstacles.

I had hoped for some audio but given the way you implemented everything I assume this all took much longer than usual building with out the box tools. Regardless its a very polished submission and I love it.

Once little issue i had was when I was unlocking achievements I unlocked the play for 1 hour and 5 hour within 20 minutes of total play. Additional I had achievements pop up over my character whilst I was attached to the ceiling and it became an issue as I couldn’t see where and when I had to jump!

Great Job, Keep it up :)

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Submitted

So many achievements! Crazy! 

Cool game, wish for some music and different obstacle types, but of course, I understand with the limited time

Submitted

Cool I like the concept, if it had sfx/music background it would be great. Also, achievements in mid-game can get on the way, I'd spawn them on a different location.

Submitted

Very polished and visually appealing, great work!

Submitted

I like the concept. Some things I want:

  • Something more to do with speed (maybe the game speeds up temporarily)
  • Coins or other pickups to tempt me to move
  • sound/music
  • More forgiving collision detection

Overall, really nice and a good fit for the limitation. It has a “Jetpack Joyride” + “Geometry Dash” quality that I really like.