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Grid Defense's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #119 | 2.795 | 3.125 |
| Overall | #144 | 2.432 | 2.719 |
| Enjoyment | #147 | 2.124 | 2.375 |
| Presentation | #149 | 2.348 | 2.625 |
| Concept | #156 | 2.460 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Audacity to adjust the sound files
Use of the limitation
Endless Survival (There Is No End)
Cookies eaten
1 Uncrustable
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Comments
Filled 2 middle circles with the 150 guns then when safe just spammed snipers till things started to get spawn killed. Was fun but in my first playthrough I wished there was a sell option. Placed lot of walls and then was like oh, I guess they stay there then… I had fun otherwise :)
Hey thank you for that post about the sell option, originally I had planned on it but felt like it would be a QOL think rather than a necessity. But there was plans on a sell feature before I ran out of time and had to submit it before I went to work ;-;
The audio balancing made this a little bit hard to play, but the execution on mechanics was solid and functional which I appreciated. Definitely feels like the start to a wave survival tower defense game so good job!
I appreciate that feedback about the audio. I was unsure why the audio was cutting out when multiple towers were shooting. I tried researching it but ran out of time to act on it
My strategy was to fill the middle in with sniper towers, and then fill everything else in with medium towers. WHO NEEDS WALLS
You know what’s funny, this seems to have been the go to option because my gf and friend who play tested it for me did the same thing lmfao