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Accel-Key Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #93 | 3.130 | 3.500 |
| Use of the Limitation | #167 | 2.124 | 2.375 |
| Overall | #167 | 2.152 | 2.406 |
| Concept | #170 | 2.012 | 2.250 |
| Enjoyment | #198 | 1.342 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity, Photoshop
Use of the limitation
An endless time loop was planned. The breakout would be the successful completion of the first delivery.
Cookies eaten
18
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Comments
Your art is pretty. The music is good.
The art style and music are great, but the gameplay could use a bit more work. Good job!
even though its not finished, if visuals were further improved and added juice and more acceleration - no gameplay needed, i'd just speed up and vibe to music and visuals
I had the same thoughts when I reached this stage of the game.
Although the game itself was conceived with the idea that the player would need to use all available keys on the keyboard to regulate speed to overcome obstacles. It was supposed to feel like they were sitting at the control panel of something very complex and fast.
But the moped's physics drained me of all my strength.
Great art style not bad
I do like the art style for this, I think it'll be nice once it is finished/fleshed out
Good luck in your endevour! (/^-^)o日日o(^0^|)
Thank you for your wishes
The aesthetic and music are cool!