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A jam submission

GravewardenView game page

Decorate graves, bring peace to lost souls, and uproot the blight that threatens them.
Submitted by Cryptid Scribbles — 44 minutes, 45 seconds before the deadline
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Gravewarden's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#64.3534.353
Audio#113.8243.824
Originality#243.6473.647
Theme#253.7653.765
Overall#253.4793.479
Accessibility#293.1183.118
Fun#682.8242.824
Controls#772.8242.824

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.5

Game Description
Decorate graves, bring peace to lost souls, and uproot the blight that threatens them.

How does your game tie into the theme?
The world itself is decaying as time progresses - a malicious blight takes over the land and corrupts lost spirits.

Source(s)
N/A

Discord Username(s)
@graykay (CryptidScribbles)

Participation Level (GWJ Only)
2

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Comments

Submitted

Awesome game! Art was clean and the mood is simply amazing. Wish the controls were explained in the game and other than that,I don't have much complains. Its a bit buggy when it comes to the sprite going forward I think but other than that,very cool game! Loved the music and art and how you handled the theme

Submitted

The art is amazing! I love the isometric style and the color palette. The vibes match the idea and theme pretty nicely.

I'd say the character moves a little too slow for my liking and I manage to glitch real bad by accidentally making a path over a buried ghost,I don't know if I did anything else but after that I couldn't move the ghost normally anymore, it was bound to my right click no matter what I had grabbed haha, so I got softlocked into getting all the ghosts into their graves.

In general it was really nice, good job!

Submitted (2 edits)

This looks amazing--5 stars for the art. My only critique would be the movement feels a little slow, and it can be a bit difficult to figure out how to play at first. I was not sure how to create the epitaphs for the ghosts. Overall nice job!

Submitted

I'm so excited of your game style. The art, the sond. The ghosts personalities. Like bear said there is some progress and clear objectives - really cool improvement for your game. 
Really cool entry. I enjoed it!

Submitted

I really liked the world and art style :) Sometimes the ghosts would be talking gibberish and I couldn't figure out if that was good or bad, so I just walked away. It would be nice to have some kind of specific progress or objective (like how many are good, how many need help). Nice work!

Submitted

As others have said great art! The music was pretty good too. Nicely done!

Submitted

I really liked the feel here. Great visuals and music! I had some trouble getting the hang of it but I enjoyed just walking around the world map. 

Submitted

Great sprite work! The art mixed with the audio was a pleasant yet melancholic tone-setter. I enjoyed the larger scale map however I did run into some issues with how to fix if a ghost was unhappy with their burial placement- when I tried to unbury them the skeleton disappeared? I also would have liked to walk a little faster!

Developer

Unfortunately I ran out of time to add in functionality to move ghosts after they've been buried, no surprise to me that just completely breaks. Thank you for playing! :)

Submitted

Very pretty art, and I like the isometric perspective, the visuals in this game are great! It would be nice if there was a way to see through the trees when the player is behind them, I had some areas where it was hard to find where to dig up blight behind the trees. The music works perfectly with the style, and I really liked crafting things and decorating nice spots for the spirits. Great work!

Developer

This is... a very good point. I wish I thought of it ahead of time haha. Thank you for the kind comments! And a good tip to keep in mind for the future

Submitted

I agree with the other comments, took me a bit to understand what to do, but visually is very good and nice to look at! I enjoyed the music too :)

Submitted

Took me a while to figure out how to play but after that a nice concept. The pacing could be a bit faster, the decay(rot) is not necesary i think especialy that the theme is represented by the lore and visuals. Great visuals and audio and overall vibe, could use some better tutorials and introduction 

Developer(+1)

Ahh should've had a better explanation! I thought leaving it open would add to the atmosphere (originally wanted to add in a lot more creepy/horror elements and let the player find things on their own). You bring up good points though, thanks for playing!

Submitted

Game is a little confusing. Could just be me, but the art is amazing! 

Developer

Thank you for checking it out! I have more of an explanation on the game's page now, hoping that clears things up for future players

Submitted

I am confused how to progress in the game. I found one ghost that said it wanted to be with others, and thought I should create a path to another, but nothing happened. I made a vase, but couldn’t find a ghost that would take it from me. I saw one that said it wanted to be buried,  but digging around it didn’t seem to trigger something. I feel like I am missing something core to how to play. I love the idea of helping folks out and the scenery and ambient music is relaxing, I am just confused.

Submitted (1 edit)

After a while I figured it out, you need to use F(interact) on the bones(the ghost sits on top of the bones), they then change into a pile which you can pick up and place it into the hole you dig