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| Criteria | Rank | Score* | Raw Score |
| Graphics | #106 | 2.700 | 2.700 |
| Originality | #137 | 2.400 | 2.400 |
| Accessibility | #139 | 1.700 | 1.700 |
| Overall | #139 | 2.071 | 2.071 |
| Fun | #139 | 2.000 | 2.000 |
| Theme | #141 | 2.200 | 2.200 |
| Audio | #142 | 1.500 | 1.500 |
| Controls | #143 | 2.000 | 2.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1.stable.official
Wildcards Used
Lights Out
Use darkness/night as part of your game
Game Description
So the core idea was collect stuff -> craft medicine -> continue exploring until day 3, but we run into some problems so we shortened the experience.
How does your game tie into the theme?
The protagonist's health and mind is deteriorating due to the sudden illness.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
This is the second gamejam of this team.
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Comments
A funny cute little game! The rescuers found me after all! I liked the graphics of the environment and the monsters, and the main character doesn't fit in a bit as far as I'm concerned. Nice project!
Good concept, with a bit more polish could turn into something really nice.
Was quite fun, good use of the lights out wildcard. Keep up the good work!
I like the concept, it has potential
I really love your visual style here! A great mix of color pallets and isometrically