Play KeepThemOut
Keep Them Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #13 | 1.807 | 2.333 |
| How well does the game fit the themes? | #13 | 3.098 | 4.000 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #18 | 2.066 | 2.667 |
| Gameplay | #18 | 2.066 | 2.667 |
| Visuals | #18 | 2.582 | 3.333 |
| Overall | #18 | 2.324 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4 hours 30 minutes
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Comments
The graphics were exciting, but the gameplay didn't convince me.
If I let people in, I want a reward. They should give me items or money so I can buy things. If I lock everyone out, it doesn't disadvantage me, and I survive every night. In full-screen mode, it was difficult to read people's text.
Thanks for playing it! Yeah i'm aware of this as a drawback to let people in, the thing I had in mind was to create a score system where leaving normal people outside would be a malus in that sense (-X Score). The texts are made difficult to read by design, but maybe in fullscreen they get worse?