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A jam submission

Tanuki JumpView game page

Gather the leaves and beat the fox
Submitted by inopagames — 4 hours, 46 minutes before the deadline
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Tanuki Jump's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness#72.7773.000
Gameplay#92.1602.333
Theme#92.3152.500
Horniness#102.1602.333
Presentation#112.6232.833
Overall#112.4072.600

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Use of the theme
Nudist: the characters be nude
Asian and Mythology: Tanuki

Team Members
me

AI generated content (If you used an AI)
no

Assets used (If you used external or existing assets)
https://klajksf.itch.io/free-nsfw-platformer-assets
https://kenney.nl/assets/abstract-platformer

Additional notes
A real quick and dirty little thing. Hopefully it's not too hard

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Comments

Submitted(+1)

It's so frustrating after the first leaf 😤

Developer(+1)

Yeah, had to scrap the plans for a more traditional platformer when noticed I don’t have the time. Had more but easier leaves first but you just pounced right to the top and slowly landed back down again which felt a bit dull, so reduced the leaves but made it harder to keep the playtime. Tried to adjust them once already but maybe it’s still a bit too frustrating.

Thanks for trying it out!

(+1)

very cute and pretty...

Developer

Thank you!

Submitted(+2)
You have really good art. It's a pity that the player probably won't see the final art with a good ending. 
 
The controls are a bit unintuitive, so maybe if the jump was on <space>, it would improve the user experience a bit. 
 
Yes, the game is quite difficult, I was only able to collect 4-5 leaves before falling. I'm also a little confused by the fact that the player probably needs to hit a small fox sprite accurately before getting a good ending, but maybe I'm wrong. 
 

I had to use "cheats" to see the art for a good ending.

Developer(+1)

Ooh thank you! Yeah, had such a short time that I really couldn’t make much content. Planned one more ending for picking up like 50% of the leaves but had to scrap it for this release at least.

Wanted a bit of a challenge to make it feel like a game, the first couple of leaf formations were so easy it felt kinda dull or was over too fast, needs some tweaking to hit the sweet spot.

Yeah space is more intuitive, I’ll bind that too when I update. Was planning a more traditional platformer game first and repurposed the controls, albeit a bit weirdly.

Hehe after 80 leaves your hitbox wont be that tiny anymore, and the last highest leaf is positioned right obove the fox, so you just drop on him. Though I guess there is a chanse the hitbox could hit the ground first, but didn’t have a problem hitting the fox. But yeah it’s a bit wonky mechanic, and might cause some cofusion/frustration, but don’t really know how else the tanuki would hit the fox, maybe the fox could be on top of the tree. But this way I show the fox from the start, and you get the first ending by just running to him, so I kinda stand by the mechanic.

I’m intrigued by these “cheats”, don’t remember putting any in ahah. But glad you liked the art! Thanks for checking it out!

Submitted(+1)

I think this is more of a puzzle game in trying to figure out where to jump, it's a bit hard so I coud only manage to get 61 leaf.
Sounds and music would greatly improve the experience.
Since you made this in two days I think you did a good job, I like the art.

Developer (1 edit) (+1)

Aaw yeah especially since the ending requires all the leaves. Wanted it to be a bit challenging, but difficulty is hard to balance without playtesters, might have to tone it down a bit.

Really wanted some nice sound for jumping on the leaves but was kinda beat after crunching out the ending arts. Kinda want to try to make a beat for this one too, but I also need a mute button then ahah.

Yeah couldn’t get started and right when I did, had some other plans for the last days. But I’m pretty happy how it turned out. Thank you and glad you liked the art! Thanks for trying it out!