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Advanced Screenshake for RPG Maker [MV/MZ]

An advanced screenshake plugin for RPG Maker MV and MZ with many settings and triggers. · By Lux

Playera enable/disable screen shake

A topic by Mamarius created Nov 26, 2025 Views: 209 Replies: 3
Viewing posts 1 to 4

Hi! I found your plugin really interesting!! I’d like to know if there’s a way for the player to enable/disable the screen shake. For example, via a switch (if it’s on, screen shakes play; if it’s off, they don’t). 


Or even better, if there’s an option for the player to adjust the screen shake intensity in levels, like in many modern games (although I imagine that’s not very simple hahaha, but I’m asking just in case).

I’ll be waiting for your response — thanks in advance!! :D

Developer

Thank you very much for the interest! ^_^

Currently the plugin do not have enable/disable option yet, but I do have a plan to add that. Maybe around holiday later on December-January hehe.

I was experimenting with shake intensity level (amplitude and frequency multipliers). But for some shake setups, the reduction in amplitude and frequency can drastically change the motion which could go against the developer intention.
Imagine the game trying to convey a motion for tornado spell, but the player reduced the intensity so it looks like a weird sway instead :(
So I decided against it for now.

I hope that helps! :D

Thank you very much for the quick reply! Oh, I see.  Haha of course, the intensity thing seems risky if those effects can happen… XD

Alright, I’ll keep an eye out for that on/off update then, since it’s what I need most for my game right now. I’m subscribed to the plugin notifications on ITCH.io, so I plan to check in whenever there’s an update.

Cheers, and congratulations on the great plugin — I hadn’t seen anything like it until now ;)

Developer

Hello! I have made the update you requested, let me know how it goes!

I really appreciate the interest, thank you! ^_^