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Messenger Dash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #96 | 3.000 | 3.000 |
| Overall | #149 | 2.375 | 2.375 |
| Presentation | #154 | 2.312 | 2.312 |
| Enjoyment | #155 | 2.062 | 2.062 |
| Concept | #169 | 2.125 | 2.125 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Godot, Aseprite
Use of the limitation
Endless runner, no limits.
Cookies eaten
1
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Comments
Fun game. The art is nice, and I liked the music. After a couple of round when speed exceeds like 100, I started jumping continuously without stop and managed a score of 603.48 ;3 . Good work
I like playing as Hermes ( ̄ω ̄) games with Mythology type themes are always interesting to me!
Is the thumbnail AI? It has that AI vibe to it but then it's the same character as in the game itself and I'm not sure if it's possible for AI to make sprite animations yet so my brain is confused (;д;`〃) lol
It's all AI
Did you make the art? I got to 500mph.
Smooth, simple controls. Plays well, though eventually it feels like you hit a point you can not clear the bushes.
i loved the speedup with every second; I couldn't complete even 3rd jump btw:(
Fun game! Becomes impossible a bit too far though. If there was a "quick fall" or slam option itwould balance the gameplay a bit better.
love the concept but it´s really hard to play. Hermes is cute :)
Nice art!! I ended up going for the similar one-button endless runner with increasing speed mechanics built in Godot. A little more level design would have been cool.
Very nice art! I didn't go very far, so my highest speed was 76.89mph
Art is pretty awsome :), are there birds, I didn't see any?
Thanks. There was / will going to be! I got crunched on time and didn't get nearly enough done but plan on adding to it for fun.