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A jam submission

Solar PoweredView game page

Short adventure
Submitted by Cdragoon — 7 hours, 56 minutes before the deadline
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Solar Powered's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#433.1003.100
Theme interpretation#573.0003.000
Overall#673.0333.033
Storytelling#853.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Very cool! 😊

I liked upgrading the little robot and making choices about how to use the limited power. The lore was also quite immersive for me. Would definitely like to explore more of the lab, the world, and the ... network. 👀

 As others have mentioned, an ending node would be good to have. At the moment, the music did kinda hint that the game is over. I liked the visual style of the game as well. Good sci-fi font and color choices. Nice work! 🤖🙌

Submitted(+1)

I actually ended up the same path as incobalt and wondered if this was an ending or if I did something wrong. Really intriguing! Curious to see how much we can expand our exploration day by day in a full version!

Developer

Thank you for playing! ^^

I hope to draw more scenes, so it's more than just text, and expand what happens as more days pass and you explore the complex and the area around it. Excited to write again after a long hiatus and for my first game that made it out of WIP stage, even as a prototype :D 

A look below the hood: 

Yes, that was one of the endings (there are 2 possible after 'new options open up' and the other 2 after 'morning/night' choice, with at least the optical sensor installed (also 2 quick endings with less detail if nothing is installed and you choose to venture out)). 

The lore available varies by which power level you are at, so to get the full picture, the quickest route is to access the Deep Memory Storage at 10, then 'done learning' will take you to the power level of 7 for  General Memory Storage, and then 5 for Basic Memory Storage. 

Submitted(+1)

I really enjoyed this, but I don't know if I played all of it. I ran into a few dead ends (after exploring the facility, and after waiting until morning with optical, flight, and wall climb activated). I'm not sure if those are endings or if there are logic issues going on. I'm always excited to see some solarpunk with robots, though!

Developer

Thank you so much for playing and for leaving a comment! ^^ 

The dead ends are actually endings, I was going to lead them to a thank you page after, but ran out of time. 

I actually didn't realize the story falls under solarpunk, but both this smaller piece and the broader concept generally do.