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The Fortress for the Tree's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of Theme | #2 | 3.000 | 3.000 |
| Originality | #3 | 2.917 | 2.917 |
| Overall | #3 | 2.875 | 2.875 |
| Gameplay | #4 | 2.917 | 2.917 |
| Presentation | #9 | 2.667 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use Coplay?
Used Coplay almost exclusively for development, mostly with claude, also some gemini 3. I did the game design, it coded. It generated placeholder images, a small amount stayed in the game but I tried to replace as much as I can with free assets.
Did you use any AI generated art assets in this game?
I used AI art assets
Images
How did you utilize the theme?
I decided to make a fortress centric vampire survivors (I love vampire survivors) so instead of moving around theres a fortress in the middle of the screen, and some units defending it alongside fortress weapons
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Comments
Wow. I survived 9 min and want to try it again!
I like how you made the skill tree and how the areas are unknown until unlock it
Good game

Hey, I love endless run-based games. Mine is like that too. Also I am having resolution problem. I guess game does not fit to web page.
Very interesting entry! I want to see it evolve. Keep developing it, and all the best!
Thanks! Yeah it was fun to make. AI oriented development may not be at a point of scaling by itself yet, but its a good way to experiment with concepts and test stuff.
No idea if this is a good run but I loved this game haha. Massive skill trees are awesome.
That's sick, haha. I didn't even get this far myself in testing.
The attack animation and how they protect the fort is nice. Good Job
Well done! I really liked it. It would be extra fun to be able to attack more units, and potentially feel like you're attacking enemy base.
There are actually four enemy types but due to a bug only two of them seem to spawn right now.. lol. That's what I got for messing with things last minute and not testing properly.